Tag Archives: microsoft

Xbox One graphics capabilities, odd SoC architecture, and bus bandwidth confirmed by Microsoft

Microsoft has finally lifted the curtain on the Xbox One, with a great deal of technical detail on display at the Hot Chips conference. For the first time, we’ve got a view into how the architecture is laid out and what its capabilities are. The chip is built on a 28nm process by TSMC and measures a sizeable (though not enormous) 363mm sq. It’s capable of running at as little as 2.5% of active power thanks to aggressive power gating — leaving the system running won’t destroy your power bill. The chip is built on TSMC’s HPM process, which is designed to offer simultaneous benefits of high performance and low leakage power.

XBoxOne SoC architecture

Read more details on Extreme Tech’s report:

Xbox One graphics capabilities, odd SoC architecture, and bus bandwidth confirmed by Microsoft | ExtremeTech.

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From Siggarph: illumiRoom – peripheral projected game experience

TV busting games!

A project called IllumiRoom enables a console game to escape the bounds of a TV screen, overlaying imagery onto the space around it. The system was developed by researchers at Microsoft and uses a Kinect depth sensor and projector positioned in front of a gamer to detect the shape of the room around the TV set, and overlay imagery onto it.

IllumiRoom has been used to add a new atmosphere to games by, for example, creating the illusion of falling snow around a TV, and having explosions extend beyond the screen.